Gamelancer Average Payables from 2010 to 2026

VRTS Stock   0.03  0.01  25.00%   
Gamelancer Media Average Payables yearly trend continues to be very stable with very little volatility. Average Payables is likely to drop to about 1.9 M. Average Payables is the average amount owed to suppliers and creditors over a specific period, reflecting Gamelancer Media's payment cycle and credit terms with suppliers. View All Fundamentals
 
Average Payables  
First Reported
2010-12-31
Previous Quarter
2.6 M
Current Value
1.9 M
Quarterly Volatility
878.5 K
 
Credit Downgrade
 
Yuan Drop
 
Covid
 
Interest Hikes
Check Gamelancer Media financial statements over time to gain insight into future company performance. You can evaluate financial statements to find patterns among Gamelancer Media's main balance sheet or income statement drivers, such as Depreciation And Amortization of 912.8 K, Selling General Administrative of 5.3 M or Other Operating Expenses of 7.7 M, as well as many indicators such as Price To Sales Ratio of 2.84, Dividend Yield of 0.0 or Days Sales Outstanding of 110. Gamelancer financial statements analysis is a perfect complement when working with Gamelancer Media Valuation or Volatility modules.
  
This module can also supplement various Gamelancer Media Technical models . Check out the analysis of Gamelancer Media Correlation against competitors.
Evaluating Gamelancer Media's Average Payables across multiple reporting periods reveals the company's ability to sustain growth and manage resources effectively. This longitudinal analysis highlights inflection points, cyclical patterns, and structural changes that short-term snapshots might miss, offering deeper insight into Gamelancer Media Corp's fundamental strength.

Latest Gamelancer Media's Average Payables Growth Pattern

Below is the plot of the Average Payables of Gamelancer Media Corp over the last few years. It is the average amount owed to suppliers and creditors over a specific period, reflecting the company's payment cycle and credit terms with suppliers. Gamelancer Media's Average Payables historical data analysis aims to capture in quantitative terms the overall pattern of either growth or decline in Gamelancer Media's overall financial position and show how it may be relating to other accounts over time.
Average Payables10 Years Trend
Slightly volatile
   Average Payables   
       Timeline  

Gamelancer Average Payables Regression Statistics

Arithmetic Mean1,337,452
Geometric Mean1,136,525
Coefficient Of Variation65.68
Mean Deviation744,692
Median809,962
Standard Deviation878,462
Sample Variance771.7B
Range2.4M
R-Value0.73
Mean Square Error379.9B
R-Squared0.54
Significance0.0008
Slope127,653
Total Sum of Squares12.3T

Gamelancer Average Payables History

20261.9 M
20252.6 M
20242.9 M
20233.2 M
20222.4 M

About Gamelancer Media Financial Statements

Gamelancer Media investors utilize fundamental indicators, such as Average Payables, to predict how Gamelancer Stock might perform in the future. Analyzing these trends over time helps investors make informed market timing decisions. For further insights, please visit our fundamental analysis page.
Last ReportedProjected for Next Year
Average Payables2.6 M1.9 M

Pair Trading with Gamelancer Media

One of the main advantages of trading using pair correlations is that every trade hedges away some risk. Because there are two separate transactions required, even if Gamelancer Media position performs unexpectedly, the other equity can make up some of the losses. Pair trading also minimizes risk from directional movements in the market. For example, if an entire industry or sector drops because of unexpected headlines, the short position in Gamelancer Media will appreciate offsetting losses from the drop in the long position's value.

Moving against Gamelancer Stock

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The ability to find closely correlated positions to Gamelancer Media could be a great tool in your tax-loss harvesting strategies, allowing investors a quick way to find a similar-enough asset to replace Gamelancer Media when you sell it. If you don't do this, your portfolio allocation will be skewed against your target asset allocation. So, investors can't just sell and buy back Gamelancer Media - that would be a violation of the tax code under the "wash sale" rule, and this is why you need to find a similar enough asset and use the proceeds from selling Gamelancer Media Corp to buy it.
The correlation of Gamelancer Media is a statistical measure of how it moves in relation to other instruments. This measure is expressed in what is known as the correlation coefficient, which ranges between -1 and +1. A perfect positive correlation (i.e., a correlation coefficient of +1) implies that as Gamelancer Media moves, either up or down, the other security will move in the same direction. Alternatively, perfect negative correlation means that if Gamelancer Media Corp moves in either direction, the perfectly negatively correlated security will move in the opposite direction. If the correlation is 0, the equities are not correlated; they are entirely random. A correlation greater than 0.8 is generally described as strong, whereas a correlation less than 0.5 is generally considered weak.
Correlation analysis and pair trading evaluation for Gamelancer Media can also be used as hedging techniques within a particular sector or industry or even over random equities to generate a better risk-adjusted return on your portfolios.
Pair CorrelationCorrelation Matching

Other Information on Investing in Gamelancer Stock

Gamelancer Media financial ratios help investors to determine whether Gamelancer Stock is cheap or expensive when compared to a particular measure, such as profits or enterprise value. In other words, they help investors to determine the cost of investment in Gamelancer with respect to the benefits of owning Gamelancer Media security.