GAMEVIL Total Debt vs. Revenue
063080 Stock | KRW 38,200 900.00 2.41% |
For GAMEVIL profitability analysis, we use financial ratios and fundamental drivers that measure the ability of GAMEVIL to generate income relative to revenue, assets, operating costs, and current equity. These fundamental indicators attest to how well GAMEVIL utilizes its assets to generate profit and value for its shareholders. The profitability module also shows relationships between GAMEVIL's most relevant fundamental drivers. It provides multiple suggestions of what could affect the performance of GAMEVIL over time as well as its relative position and ranking within its peers.
GAMEVIL |
GAMEVIL Revenue vs. Total Debt Fundamental Analysis
Comparative valuation techniques use various fundamental indicators to help in determining GAMEVIL's current stock value. Our valuation model uses many indicators to compare GAMEVIL value to that of its competitors to determine the firm's financial worth. GAMEVIL is rated fourth in total debt category among its peers. It also is rated fourth in revenue category among its peers totaling about 8.49 of Revenue per Total Debt. Comparative valuation analysis is a catch-all model that can be used if you cannot value GAMEVIL by discounting back its dividends or cash flows. This model doesn't attempt to find an intrinsic value for GAMEVIL's Stock. Still, instead, it compares the stock's price multiples to a benchmark or nearest competition to determine if the stock is relatively undervalued or overvalued.GAMEVIL Total Debt vs. Competition
GAMEVIL is rated fourth in total debt category among its peers. Total debt of Communication Services industry is presently estimated at about 63.99 Billion. GAMEVIL totals roughly 16.68 Billion in total debt claiming about 26% of stocks in Communication Services industry.
GAMEVIL Revenue vs. Total Debt
Total Debt refers to the amount of long term interest-bearing liabilities that a company carries on its balance sheet. That may include bonds sold to the public, notes written to banks or capital leases. Typically, debt can help a company magnify its earnings, but the burden of interest and principal payments will eventually prevent the firm from borrow excessively.
GAMEVIL |
| = | 16.68 B |
In most industries, total debt may also include the current portion of long-term debt. Since debt terms vary widely from one company to another, simply comparing outstanding debt obligations between different companies may not be adequate. It is usually meant to compare total debt amounts between companies that operate within the same sector.
Revenue is income that a firm generates from business activities such us rendering services or selling goods to customers. It is a crucial part of a business and an essential item when evaluating a company's financial statements. Revenues from a firm's primary business operations can be reported on the income statement as sales revenue, net sales, or simply sales, depending on the industry in which a given company operates.
GAMEVIL |
| = | 141.55 B |
Revenue is typically recorded when cash or cash equivalents are exchanged for services or goods and can include products or services discounts, promotions, as well as early payments on invoices or services rendered in advance.
GAMEVIL Revenue vs Competition
GAMEVIL is rated fourth in revenue category among its peers. Market size based on revenue of Communication Services industry is presently estimated at about 837.22 Billion. GAMEVIL retains roughly 141.55 Billion in revenue claiming about 17% of stocks in Communication Services industry.
GAMEVIL Profitability Projections
The most important aspect of a successful company is its ability to generate a profit. For investors in GAMEVIL, profitability is also one of the essential criteria for including it into their portfolios because, without profit, GAMEVIL will eventually generate negative long term returns. The profitability progress is the general direction of GAMEVIL's change in net profit over the period of time. It can combine multiple indicators of GAMEVIL, where stable trends show no significant progress. An accelerating trend is seen as positive, while a decreasing one is unfavorable. A rising trend means that profits are rising, and operational efficiency may be rising as well. A decreasing trend is a sign of poor performance and may indicate upcoming losses.
It provides in-house localization and marketing for various languages covering a user base of approximately 200 million. GAMEVIL Inc. was founded in 2000 and is based in Seoul, Korea. GAMEVIL is traded on Korean Securities Dealers Automated Quotations in South Korea.
GAMEVIL Profitability Driver Comparison
Profitability drivers are factors that can directly affect your investment outlook on GAMEVIL. Investors often realize that things won't turn out the way they predict. There are maybe way too many unforeseen events and contingencies during the holding period of GAMEVIL position where the market behavior may be hard to predict, tax policy changes, gold or oil price hikes, calamities change, and many others. The question is, are you prepared for these unexpected events? Although some of these situations are obviously beyond your control, you can still follow the important profit indicators to know where you should focus on when things like this occur. Below are some of the GAMEVIL's important profitability drivers and their relationship over time.
Use GAMEVIL in pair-trading
One of the main advantages of trading using pair correlations is that every trade hedges away some risk. Because there are two separate transactions required, even if GAMEVIL position performs unexpectedly, the other equity can make up some of the losses. Pair trading also minimizes risk from directional movements in the market. For example, if an entire industry or sector drops because of unexpected headlines, the short position in GAMEVIL will appreciate offsetting losses from the drop in the long position's value.GAMEVIL Pair Trading
GAMEVIL Pair Trading Analysis
The ability to find closely correlated positions to GAMEVIL could be a great tool in your tax-loss harvesting strategies, allowing investors a quick way to find a similar-enough asset to replace GAMEVIL when you sell it. If you don't do this, your portfolio allocation will be skewed against your target asset allocation. So, investors can't just sell and buy back GAMEVIL - that would be a violation of the tax code under the "wash sale" rule, and this is why you need to find a similar enough asset and use the proceeds from selling GAMEVIL to buy it.
The correlation of GAMEVIL is a statistical measure of how it moves in relation to other instruments. This measure is expressed in what is known as the correlation coefficient, which ranges between -1 and +1. A perfect positive correlation (i.e., a correlation coefficient of +1) implies that as GAMEVIL moves, either up or down, the other security will move in the same direction. Alternatively, perfect negative correlation means that if GAMEVIL moves in either direction, the perfectly negatively correlated security will move in the opposite direction. If the correlation is 0, the equities are not correlated; they are entirely random. A correlation greater than 0.8 is generally described as strong, whereas a correlation less than 0.5 is generally considered weak.
Correlation analysis and pair trading evaluation for GAMEVIL can also be used as hedging techniques within a particular sector or industry or even over random equities to generate a better risk-adjusted return on your portfolios.Use Investing Themes to Complement your GAMEVIL position
In addition to having GAMEVIL in your portfolios, you can quickly add positions using our predefined set of ideas and optimize them against your very unique investing style. A single investing idea is a collection of funds, stocks, ETFs, or cryptocurrencies that are programmatically selected from a pull of investment themes. After you determine your investment opportunity, you can then find an optimal portfolio that will maximize potential returns on the chosen idea or minimize its exposure to market volatility.Did You Try This Idea?
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Chemicals Makers
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Other Information on Investing in GAMEVIL Stock
To fully project GAMEVIL's future profitability, investors should examine all historical financial statements. These statements provide investors with a comprehensive snapshot of the financial position of GAMEVIL at a specified time, usually calculated after every quarter, six months, or one year. Three primary documents fall into the category of financial statements. These documents include GAMEVIL's income statement, its balance sheet, and the statement of cash flows.