Electronic Arts (Germany) Top Insiders

ERT Stock  EUR 169.34  1.06  0.63%   
Electronic Arts employs about 14.5 K people. The company is managed by 16 executives with a total tenure of roughly 33834 years, averaging almost 2114.0 years of service per executive, having 906.25 employees per reported executive. Examination of Electronic Arts' management performance can provide insight into the company performance.
Laura Miele  President
President Development
  
Check out Investing Opportunities to better understand how to build diversified portfolios, which includes a position in Electronic Arts. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in inflation.
For more detail on how to invest in Electronic Stock please use our How to Invest in Electronic Arts guide.

Electronic Arts Management Team Effectiveness

The company has return on total asset (ROA) of 0.0481 % which means that it generated a profit of $0.0481 on every $100 spent on assets. This is way below average. Similarly, it shows a return on equity (ROE) of 0.1003 %, meaning that it generated $0.1003 on every $100 dollars invested by stockholders. Electronic Arts' management efficiency ratios could be used to measure how well Electronic Arts manages its routine affairs as well as how well it operates its assets and liabilities. At this time, Electronic Arts' Total Current Assets are most likely to increase significantly in the upcoming years.
The Electronic Arts' current Common Stock Shares Outstanding is estimated to increase to about 227.5 M. The Electronic Arts' current Net Income Applicable To Common Shares is estimated to increase to about 1.2 BElectronic Arts holds a total of 250.25 Million outstanding shares. The majority of Electronic Arts outstanding shares are owned by other corporate entities. These outside corporations are usually referred to as non-private investors looking to obtain positions in Electronic Arts to benefit from reduced commissions. Consequently, institutional investors are subject to a different set of regulations than regular investors in Electronic Arts. Please pay attention to any change in the institutional holdings of Electronic Arts as this could imply that something significant has changed or is about to change at the company. Please note that no matter how many assets the company secures, if the real value of the firm is less than the current market value, you may not be able to make money on it.
Some institutional investors establish a significant position in stocks such as Electronic Arts in order to find ways to drive up its value. Retail investors, on the other hand, need to know that institutional holders can own millions of shares of Electronic Arts, and when they decide to sell, the stock will often sell-off, which may instantly impact shareholders' value. So, traders who get in early or near the beginning of the institutional investor's buying cycle could potentially generate profits.

Electronic Arts Workforce Comparison

Electronic Arts is one of the top stocks in number of employees category among its peers. The total workforce of Communication Services industry is currently estimated at about 15,703. Electronic Arts totals roughly 14,500 in number of employees claiming about 92% of stocks in Communication Services industry.
The company has Profit Margin (PM) of 0.09 %, which maeans that even a very small decline in it revenue will erase profits resulting in a net loss. This is way below average. Similarly, it shows Operating Margin (OM) of 0.09 %, which suggests for every 100 dollars of sales, it generated a net operating income of $0.09.

Electronic Arts Benchmark Summation

Operator
The output start index for this execution was zero with a total number of output elements of sixty-one. Electronic Arts Price Series Summation is a cross summation of Electronic Arts price series and its benchmark/peer.

Electronic Arts Notable Stakeholders

An Electronic Arts stakeholder refers to an individual interested in an outcome of the business. Different stakeholders have different interests, and companies such as Electronic Arts often face trade-offs trying to please all of them. Electronic Arts' stakeholders can have a positive or negative influence on the entity's direction, and there are a lot of executives involved in getting Electronic Arts' stock to the level that pleases all shareholders. Keeping track of the stakeholders is a great way to stay on top of things affecting its ongoing price.
Laura MielePresident DevelopmentProfile
Andrew UerkwitzVice RelationsProfile
Jacob SchatzChief VPProfile
Justin HiggsVice CommunicationsProfile
Christopher BruzzoChief OfficerProfile
Stuart CanfieldChief OfficerProfile
Andrew WilsonChairman CEOProfile
Matt ThomlinsonChief OfficerProfile
Vijayanthimala SinghExecutive OfficerProfile
Joel LinznerExecutive AffairsProfile
Eric KellySenior OfficerProfile
Chris EvendenVP RelationsProfile
David TinsonChief OfficerProfile
Jacob JDChief AffairsProfile
Christopher SuhEx CFOProfile
John ReseburgVP CommunicationsProfile
String symbol = request.getParameter("s");

About Electronic Arts Management Performance

The success or failure of an entity such as Electronic Arts often depends on how effective the management is. Electronic Arts management team is responsible for propelling the future growth in the right direction and administering and controlling the business activities and accounting for the results. Ineffective management usually contributes to failure in the company's future performance for all stakeholders equally, but most importantly, for investors. So it is important to measure the effectiveness of Electronic management before purchasing its stock. In many ways, it's all about finding the answer to one important question - Are they doing the right thing right now? How would we assess whether the Electronic management is utilizing all available resources in the best possible way? Also, how well is the company doing relative to others in its sector and the market as a whole? The answer can be found by analyzing a few important fundamental indicators such as return on assets and return on equity.
Electronic Arts Inc. develops, markets, publishes, and distributes games, content, and services for game consoles, PCs, mobile phones, and tablets worldwide. Electronic Arts Inc. was founded in 1982 and is headquartered in Redwood City, California. EL ARTS operates under Electronic Gaming Multimedia classification in Germany and is traded on Frankfurt Stock Exchange. It employs 9700 people.

Electronic Arts Workforce Analysis

Traditionally, organizations such as Electronic Arts use manpower efficiency calculations for various incentive schemes, employee appraisal, or as an initiative to improve the processes. However, it can also be used by investors to make long-term investment decisions. The trends in the profit per employee or revenue per employee are measured by net income or revenue divided by the current number of full-time employees over a given time interval. Because workforce needs differ across sectors, these ratios could be used to compare Electronic Arts within its industry.

Electronic Arts Manpower Efficiency

Return on Electronic Arts Manpower

Revenue Per Employee514.7K
Revenue Per Executive466.4M
Net Income Per Employee77.3K
Net Income Per Executive70.1M

Complementary Tools for Electronic Stock analysis

When running Electronic Arts' price analysis, check to measure Electronic Arts' market volatility, profitability, liquidity, solvency, efficiency, growth potential, financial leverage, and other vital indicators. We have many different tools that can be utilized to determine how healthy Electronic Arts is operating at the current time. Most of Electronic Arts' value examination focuses on studying past and present price action to predict the probability of Electronic Arts' future price movements. You can analyze the entity against its peers and the financial market as a whole to determine factors that move Electronic Arts' price. Additionally, you may evaluate how the addition of Electronic Arts to your portfolios can decrease your overall portfolio volatility.
Bonds Directory
Find actively traded corporate debentures issued by US companies
Equity Analysis
Research over 250,000 global equities including funds, stocks and ETFs to find investment opportunities
Cryptocurrency Center
Build and monitor diversified portfolio of extremely risky digital assets and cryptocurrency
Piotroski F Score
Get Piotroski F Score based on the binary analysis strategy of nine different fundamentals
Portfolio Analyzer
Portfolio analysis module that provides access to portfolio diagnostics and optimization engine
Portfolio Backtesting
Avoid under-diversification and over-optimization by backtesting your portfolios
ETF Categories
List of ETF categories grouped based on various criteria, such as the investment strategy or type of investments