Gaming Valuation

2GL Stock  EUR 48.34  0.40  0.82%   
At this time, the firm appears to be fairly valued. Gaming and Leisure retains a regular Real Value of €47.84 per share. The prevalent price of the firm is €48.34. Our model calculates the value of Gaming and Leisure from evaluating the firm fundamentals such as Current Valuation of 18.82 B, return on equity of 0.19, and Return On Asset of 0.0558 as well as inspecting its technical indicators and probability of bankruptcy.
Fairly Valued
Today
48.34
Please note that Gaming's price fluctuation is very steady at this time. Calculation of the real value of Gaming and Leisure is based on 3 months time horizon. Increasing Gaming's time horizon generally increases the accuracy of value calculation and significantly improves the predictive power of the methodology used.
The fair value of the Gaming stock is determined by what a typical buyer is willing to pay for full or partial control of Gaming and Leisure. Since Gaming is currently traded on the exchange, buyers and sellers on that exchange determine the market value of Gaming Stock. However, Gaming's intrinsic value may or may not be the same as its current market price, in which case there is an opportunity to profit from the mispricing, assuming the market price will eventually merge with its intrinsic value.
Historical Market  48.34 Real  47.84 Hype  48.74 Naive  50.49
The real value of Gaming Stock, also known as its intrinsic value, is the underlying worth of Gaming and Leisure Company, which is reflected in its stock price. It is based on Gaming's financial performance, growth prospects, management team, or industry conditions. The intrinsic value of Gaming's stock can be calculated using various methods such as discounted cash flow analysis, price-to-earnings ratio, or price-to-book ratio. That value may differ from its current market price, which is determined by supply and demand factors such as investor sentiment, market trends, or news.
47.84
Real Value
48.88
Upside
Estimating the potential upside or downside of Gaming and Leisure helps investors to forecast how Gaming stock's addition to their portfolios will impact the overall performance. We also use other valuation drivers to help us estimate the true value of Gaming more accurately as focusing exclusively on Gaming's fundamentals will not take into account other important factors:
Bollinger
Band Projection (param)
LowerMiddle BandUpper
44.7346.7048.67
Details
Hype
Prediction
LowEstimatedHigh
47.7048.7449.78
Details
Naive
Forecast
LowNext ValueHigh
49.4650.4951.53
Details

Gaming Total Value Analysis

Gaming and Leisure is presently estimated to have takeover price of 18.82 B with market capitalization of 13.24 B, debt of 6.13 B, and cash on hands of 30.33 M. Please note that takeover price may be misleading and is a subject to mistakes in financial statements. We encourage investors to thoroughly investigate all of the Gaming fundamentals before making investing decisions based on enterprise value of the company
  Takeover PriceMarket CapDebt ObligationsCash
18.82 B
13.24 B
6.13 B
30.33 M

Gaming Investor Information

About 93.0% of the company shares are owned by institutions such as pension funds. The book value of Gaming was presently reported as 14.49. The company last dividend was issued on the 9th of March 2023. Gaming and Leisure had 1:1 split on the 13th of November 2020. Based on the key indicators obtained from Gaming's historical financial statements, Gaming and Leisure is not in a good financial situation at the moment. It has a very high risk of going through financial straits in December.

Gaming Asset Utilization

The asset utilization indicator refers to the revenue earned for every dollar of assets a company currently reports. Gaming has an asset utilization ratio of 12.0 percent. This implies that the Company is making €0.12 for each dollar of assets. An increasing asset utilization means that Gaming and Leisure is more efficient with each dollar of assets it utilizes for everyday operations.

Gaming Ownership Allocation

Gaming and Leisure has a total of 262.35 Million outstanding shares. The majority of Gaming and Leisure outstanding shares are owned by outside corporations. These institutional investors are usually referred to as non-private investors looking to purchase positions in Gaming to benefit from reduced commissions. Consequently, third-party entities are subject to a different set of regulations than regular investors in Gaming and Leisure. Please pay attention to any change in the institutional holdings of Gaming and Leisure as this could imply that something significant has changed or is about to change at the company. Please note that no matter how many assets the company holds, if the real value of the firm is less than the current market value, you may not be able to make money on it.

Gaming Profitability Analysis

The company reported the revenue of 1.31 B. Net Income was 684.65 M with profit before overhead, payroll, taxes, and interest of 1.26 B.
Please note that valuation analysis is one of the essential comprehensive assessments in business. It evaluates Gaming's worth, which you can determine by considering its current assets, liabilities and future cash flows. The investors' valuation analysis is an important metric that will give you a perspective on different companies. It helps you know the worth of the potential investment in Gaming and how it compares across the competition.

About Gaming Valuation

The stock valuation mechanism determines Gaming's current worth on a weekly basis. Our valuation model uses a comparative analysis of Gaming. We calculate exposure to Gaming's market risk, different technical and fundamental indicators, and relevant financial multiples and ratios and then compare them to those of Gaming's related companies.
GLPI is engaged in the business of acquiring, financing, and owning real estate property to be leased to gaming operators in triple-net lease arrangements, pursuant to which the tenant is responsible for all facility maintenance, insurance required in connection with the leased properties and the business conducted on the leased properties, taxes levied on or with respect to the leased properties and all utilities and other services necessary or appropriate for the leased properties and the business conducted on the leased properties. GLPI elected to be taxed as a REIT for United States federal income tax purposes commencing with the 2014 taxable year and is the first gaming-focused REIT in North America. GAMING LEISURE operates under REIT - Diversified classification in Germany and is traded on Frankfurt Stock Exchange. It employs 644 people.

8 Steps to conduct Gaming's Valuation Analysis

Company's valuation is the process of determining the worth of any company in monetary terms. It estimates Gaming's potential worth based on factors such as financial performance, market conditions, growth prospects, and overall economic environment. The result of company valuation is a single number representing a Company's current market value. This value can be used as a benchmark for various financial transactions such as mergers and acquisitions, initial public offerings (IPOs), or private equity investments. To conduct Gaming's valuation analysis, follow these 8 steps:
  • Gather financial information: Obtain Gaming's financial statements, including balance sheets, income statements, and cash flow statements.
  • Determine Gaming's revenue streams: Identify Gaming's primary sources of revenue, including products or services offered, target markets, and pricing strategies.
  • Analyze market data: Research Gaming's industry and market trends, including the size of the market, growth rate, and competition.
  • Establish Gaming's growth potential: Evaluate Gaming's management, business model, and growth potential.
  • Determine Gaming's financial performance: Analyze its financial statements to assess its historical performance and future potential.
  • Choose a valuation method: Consider the Company's specific circumstances and choose an appropriate valuation method, such as the discounted cash flow (DCF) or comparable analysis method.
  • Calculate the value: Apply the chosen valuation method to the financial information and market data to calculate Gaming's estimated value.
  • Review and adjust: Review the results and make necessary adjustments, considering any relevant factors that may have been missed or overlooked.
Note: This is a general outline, and different approaches and methods may be used depending on the type and size of the company being valued. We also recomment to seek professional assistance to ensure accuracy.

Complementary Tools for Gaming Stock analysis

When running Gaming's price analysis, check to measure Gaming's market volatility, profitability, liquidity, solvency, efficiency, growth potential, financial leverage, and other vital indicators. We have many different tools that can be utilized to determine how healthy Gaming is operating at the current time. Most of Gaming's value examination focuses on studying past and present price action to predict the probability of Gaming's future price movements. You can analyze the entity against its peers and the financial market as a whole to determine factors that move Gaming's price. Additionally, you may evaluate how the addition of Gaming to your portfolios can decrease your overall portfolio volatility.
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