Esports Entertainment Group Stock Current Valuation
GMBLWDelisted Stock | USD 0.02 0.0001 0.50% |
Valuation analysis of Esports Entertainment helps investors to measure Esports Entertainment's intrinsic value by examining its available valuation indicators, including the cash flow records, the balance sheet account changes and income statement patterns.
Overvalued
Today
Please note that Esports Entertainment's price fluctuation is very steady at this time. Calculation of the real value of Esports Entertainment is based on 3 months time horizon. Increasing Esports Entertainment's time horizon generally increases the accuracy of value calculation and significantly improves the predictive power of the methodology used.
The fair value of the Esports pink sheet is determined by what a typical buyer is willing to pay for full or partial control of Esports Entertainment Group. Since Esports Entertainment is currently traded on the exchange, buyers and sellers on that exchange determine the market value of Esports Pink Sheet. However, Esports Entertainment's intrinsic value may or may not be the same as its current market price, in which case there is an opportunity to profit from the mispricing, assuming the market price will eventually merge with its intrinsic value. Historical | Market 0.0201 | Real 0.0191 | Hype 0.02 |
The intrinsic value of Esports Entertainment's stock can be calculated using various methods such as discounted cash flow analysis, price-to-earnings ratio, or price-to-book ratio. That value may differ from its current market price, which is determined by supply and demand factors such as investor sentiment, market trends, news, and other external factors that may influence Esports Entertainment's stock price. It is important to note that the real value of any stock may change over time based on changes in the company's performance.
Estimating the potential upside or downside of Esports Entertainment Group helps investors to forecast how Esports pink sheet's addition to their portfolios will impact the overall performance. We also use other valuation drivers to help us estimate the true value of Esports Entertainment more accurately as focusing exclusively on Esports Entertainment's fundamentals will not take into account other important factors: Esports Entertainment Group Company Current Valuation Analysis
Esports Entertainment's Enterprise Value is a firm valuation proxy that approximates the current market value of a company. It is typically used to determine the takeover or merger price of a firm. Unlike Market Cap, this measure takes into account the entire liquid asset, outstanding debt, and exotic equity instruments that the company has on its balance sheet. When a takeover occurs, the parent company will have to assume the target company's liabilities but will take possession of all cash and cash equivalents.
Enterprise Value can be a useful tool to compare companies with different capital structures. Long term liability and current cash or cash equivalents can have a huge impact on market valuation of a given company.
CompetitionIn accordance with the recently published financial statements, Esports Entertainment Group has a Current Valuation of 0.0. This indicator is about the same for the Entertainment average (which is currently at 0.0) sector and about the same as Communication Services (which currently averages 0.0) industry. This indicator is about the same for all United States stocks average (which is currently at 0.0).
Esports Entertainment Group is currently under evaluation in current valuation category among its peers. After adjusting for long-term liabilities, total market size of Communication Services industry is currently estimated at about 0.0. Esports Entertainment adds roughly 0.0 in current valuation claiming only tiny portion of stocks in Communication Services industry.Esports Fundamentals
Return On Equity | -191.66 | ||||
Return On Asset | -0.31 | ||||
Profit Margin | (2.05) % | ||||
Operating Margin | (1.86) % | ||||
Number Of Shares Shorted | 1.66 K | ||||
Revenue | 22.97 M | ||||
EBITDA | (14.2 M) | ||||
Net Income | (32.29 M) | ||||
Cash And Equivalents | 9.44 K | ||||
Total Debt | 95.9 K | ||||
Current Ratio | 0.01 X | ||||
Cash Flow From Operations | (15.75 M) | ||||
Number Of Employees | 100 | ||||
Beta | 1.02 | ||||
Total Asset | 22.1 M | ||||
Retained Earnings | (181.43 M) | ||||
Working Capital | (4.81 M) | ||||
Z Score | -12.84 | ||||
Net Asset | 22.1 M |
About Esports Entertainment Fundamental Analysis
The Macroaxis Fundamental Analysis modules help investors analyze Esports Entertainment Group's financials across various querterly and yearly statements, indicators and fundamental ratios. We help investors to determine the real value of Esports Entertainment using virtually all public information available. We use both quantitative as well as qualitative analysis to arrive at the intrinsic value of Esports Entertainment Group based on its fundamental data. In general, a quantitative approach, as applied to this company, focuses on analyzing financial statements comparatively, whereas a qaualitative method uses data that is important to a company's growth but cannot be measured and presented in a numerical way.
Please read more on our fundamental analysis page.
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Analyzing currently trending equities could be an opportunity to develop a better portfolio based on different market momentums that they can trigger. Utilizing the top trending stocks is also useful when creating a market-neutral strategy or pair trading technique involving a short or a long position in a currently trending equity.Check out Risk vs Return Analysis to better understand how to build diversified portfolios. Also, note that the market value of any company could be closely tied with the direction of predictive economic indicators such as signals in bureau of economic analysis. You can also try the Idea Analyzer module to analyze all characteristics, volatility and risk-adjusted return of Macroaxis ideas.
Other Consideration for investing in Esports Pink Sheet
If you are still planning to invest in Esports Entertainment check if it may still be traded through OTC markets such as Pink Sheets or OTC Bulletin Board. You may also purchase it directly from the company, but this is not always possible and may require contacting the company directly. Please note that delisted stocks are often considered to be more risky investments, as they are no longer subject to the same regulatory and reporting requirements as listed stocks. Therefore, it is essential to carefully research the Esports Entertainment's history and understand the potential risks before investing.
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