Gaming Interest Expense from 2010 to 2026

2GL Stock  EUR 39.90  0.68  1.73%   
Gaming's Interest Expense is increasing over the last several years with slightly volatile swings. Interest Expense is predicted to flatten to about 232.5 M. Interest Expense is the cost incurred by an entity for borrowed funds, including loans, bonds, or lines of credit. View All Fundamentals
 
Interest Expense  
First Reported
2018-06-30
Previous Quarter
89.9 M
Current Value
94.1 M
Quarterly Volatility
10 M
 
Covid
 
Interest Hikes
Check Gaming financial statements over time to gain insight into future company performance. You can evaluate financial statements to find patterns among Gaming's main balance sheet or income statement drivers, such as Interest Expense of 232.5 M, Selling General Administrative of 63.2 M or Total Revenue of 1.2 B, as well as many indicators such as . Gaming financial statements analysis is a perfect complement when working with Gaming Valuation or Volatility modules.
  
This module can also supplement various Gaming Technical models . Check out the analysis of Gaming Correlation against competitors.
The Interest Expense trend for Gaming and Leisure offers valuable insights into the company's financial trajectory and strategic direction. By examining multi-year patterns, investors can identify whether Gaming is strengthening or weakening its position, and how this metric correlates with broader market conditions and industry benchmarks.

Latest Gaming's Interest Expense Growth Pattern

Below is the plot of the Interest Expense of Gaming and Leisure over the last few years. It is the cost incurred by an entity for borrowed funds, including loans, bonds, or lines of credit. Gaming's Interest Expense historical data analysis aims to capture in quantitative terms the overall pattern of either growth or decline in Gaming's overall financial position and show how it may be relating to other accounts over time.
Interest Expense10 Years Trend
Slightly volatile
   Interest Expense   
       Timeline  

Gaming Interest Expense Regression Statistics

Arithmetic Mean162,848,591
Geometric Mean0.00
Coefficient Of Variation100.44
Mean Deviation153,269,262
Median232,535,490
Standard Deviation163,572,339
Sample Variance26755.9T
Range421.9M
R-Value0.88
Mean Square Error6612.5T
R-Squared0.77
Slope28,392,661
Total Sum of Squares428094.6T

Gaming Interest Expense History

2026232.5 M
2025421.9 M
2024366.9 M
2023323.4 M
2022309.3 M
2021283 M
2020282.1 M

About Gaming Financial Statements

Gaming stakeholders use historical fundamental indicators, such as Gaming's Interest Expense, to determine how well the company is positioned to perform in the future. Although Gaming investors may analyze each financial statement separately, they are all interrelated. For example, changes in Gaming's assets and liabilities are reflected in the revenues and expenses on Gaming's income statement, which ultimately affect the company's gains or losses. Understanding these patterns can help in making the right long-term investment decisions in Gaming and Leisure. Please read more on our technical analysis and fundamental analysis pages.
Last ReportedProjected for Next Year
Interest Expense421.9 M232.5 M

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Other Information on Investing in Gaming Stock

Gaming financial ratios help investors to determine whether Gaming Stock is cheap or expensive when compared to a particular measure, such as profits or enterprise value. In other words, they help investors to determine the cost of investment in Gaming with respect to the benefits of owning Gaming security.