Electronic Arts Stock Fundamentals

EA Stock  USD 118.68  1.58  1.35%   
Electronic Arts fundamentals help investors to digest information that contributes to Electronic Arts' financial success or failures. It also enables traders to predict the movement of Electronic Stock. The fundamental analysis module provides a way to measure Electronic Arts' intrinsic value by examining its available economic and financial indicators, including the cash flow records, the balance sheet account changes, the income statement patterns, and various microeconomic indicators and financial ratios related to Electronic Arts stock.
At present, Electronic Arts' Depreciation And Amortization is projected to increase significantly based on the last few years of reporting. The current year's Interest Expense is expected to grow to about 70 M, whereas Cost Of Revenue is forecasted to decline to about 1.2 B.
  
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Electronic Arts Company Operating Margin Analysis

Electronic Arts' Operating Margin shows how much operating income a company makes on each dollar of sales. It is one of the profitability indicators which helps analysts to understand whether the firm is successful or not making money from everyday operations.

Operating Margin

 = 

Operating Income

Revenue

X

100

More About Operating Margin | All Equity Analysis

Current Electronic Arts Operating Margin

    
  0.21 %  
Most of Electronic Arts' fundamental indicators, such as Operating Margin, are part of a valuation analysis module that helps investors searching for stocks that are currently trading at higher or lower prices than their real value. If the real value is higher than the market price, Electronic Arts is considered to be undervalued, and we provide a buy recommendation. Otherwise, we render a sell signal.

Electronic Operating Margin Historical Pattern

Today, most investors in Electronic Arts Stock are looking for potential investment opportunities by analyzing not only static indicators but also various Electronic Arts' growth ratios. Consistent increases or drops in fundamental ratios usually indicate a possible pattern that can be successfully translated into profits. However, when comparing two companies, knowing each company's operating margin growth rates may not be enough to decide which company is a better investment. That's why investors frequently use a static breakdown of Electronic Arts operating margin as a starting point in their analysis.
   Electronic Arts Operating Margin   
       Timeline  
A good Operating Margin is required for a company to be able to pay for its fixed costs or payout its debt, which implies that the higher the margin, the better. This ratio is most effective in evaluating the earning potential of a company over time when comparing it against a firm's competitors.
Competition

Electronic Pretax Profit Margin

Pretax Profit Margin

0.19

At present, Electronic Arts' Pretax Profit Margin is projected to increase slightly based on the last few years of reporting.
Based on the recorded statements, Electronic Arts has an Operating Margin of 0.2148%. This is 96.97% lower than that of the Entertainment sector and significantly higher than that of the Communication Services industry. The operating margin for all United States stocks is 103.9% lower than that of the firm.

Electronic Arts Fundamental Drivers Relationships

Comparative valuation techniques use various fundamental indicators to help in determining Electronic Arts's current stock value. Our valuation model uses many indicators to compare Electronic Arts value to that of its competitors to determine the firm's financial worth. You can analyze the relationship between different fundamental ratios across Electronic Arts competition to find correlations between indicators driving Electronic Arts's intrinsic value. More Info.
Electronic Arts is rated # 3 in return on equity category among its peers. It is rated below average in return on asset category among its peers reporting about  0.52  of Return On Asset per Return On Equity. The ratio of Return On Equity to Return On Asset for Electronic Arts is roughly  1.92 . At present, Electronic Arts' Return On Equity is projected to increase slightly based on the last few years of reporting. The reason why the comparable model can be used in almost all circumstances is due to the vast number of multiples that can be utilized, such as the price-to-earnings (P/E), price-to-book (P/B), price-to-sales (P/S), price-to-cash flow (P/CF), and many others. The P/E ratio is the most commonly used of these ratios because it focuses on the Electronic Arts' earnings, one of the primary drivers of an investment's value.

Electronic Arts' Earnings Breakdown by Geography

Electronic Operating Margin Peer Comparison

Stock peer comparison is one of the most widely used and accepted methods of equity analyses. It analyses Electronic Arts' direct or indirect competition against its Operating Margin to detect undervalued stocks with similar characteristics or determine the stocks which would be a good addition to a portfolio. Peer analysis of Electronic Arts could also be used in its relative valuation, which is a method of valuing Electronic Arts by comparing valuation metrics of similar companies.
Electronic Arts is currently under evaluation in operating margin category among its peers.

Electronic Arts ESG Sustainability

Some studies have found that companies with high sustainability scores are getting higher valuations than competitors with lower social-engagement activities. While most ESG disclosures are voluntary and do not directly affect the long term financial condition, Electronic Arts' sustainability indicators can be used to identify proper investment strategies using environmental, social, and governance scores that are crucial to Electronic Arts' managers, analysts, and investors.
Environmental
Governance
Social

Electronic Fundamentals

About Electronic Arts Fundamental Analysis

The Macroaxis Fundamental Analysis modules help investors analyze Electronic Arts's financials across various querterly and yearly statements, indicators and fundamental ratios. We help investors to determine the real value of Electronic Arts using virtually all public information available. We use both quantitative as well as qualitative analysis to arrive at the intrinsic value of Electronic Arts based on its fundamental data. In general, a quantitative approach, as applied to this company, focuses on analyzing financial statements comparatively, whereas a qaualitative method uses data that is important to a company's growth but cannot be measured and presented in a numerical way.
Please read more on our fundamental analysis page.
Last ReportedProjected for Next Year
Current Deferred Revenue2.1 B1.2 B
Total Revenue8.7 B9.1 B
Cost Of RevenueB1.2 B
Stock Based Compensation To Revenue 0.07  0.04 
Sales General And Administrative To Revenue 0.11  0.15 
Research And Ddevelopement To Revenue 0.29  0.20 
Capex To Revenue 0.03  0.05 
Revenue Per Share 25.21  26.47 
Ebit Per Revenue 0.18  0.19 

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Is Interactive Home Entertainment space expected to grow? Or is there an opportunity to expand the business' product line in the future? Factors like these will boost the valuation of Electronic Arts. If investors know Electronic will grow in the future, the company's valuation will be higher. The financial industry is built on trying to define current growth potential and future valuation accurately. All the valuation information about Electronic Arts listed above have to be considered, but the key to understanding future value is determining which factors weigh more heavily than others.
Quarterly Earnings Growth
(0.24)
Dividend Share
0.76
Earnings Share
3.9
Revenue Per Share
27.801
Quarterly Revenue Growth
0.058
The market value of Electronic Arts is measured differently than its book value, which is the value of Electronic that is recorded on the company's balance sheet. Investors also form their own opinion of Electronic Arts' value that differs from its market value or its book value, called intrinsic value, which is Electronic Arts' true underlying value. Investors use various methods to calculate intrinsic value and buy a stock when its market value falls below its intrinsic value. Because Electronic Arts' market value can be influenced by many factors that don't directly affect Electronic Arts' underlying business (such as a pandemic or basic market pessimism), market value can vary widely from intrinsic value.
Please note, there is a significant difference between Electronic Arts' value and its price as these two are different measures arrived at by different means. Investors typically determine if Electronic Arts is a good investment by looking at such factors as earnings, sales, fundamental and technical indicators, competition as well as analyst projections. However, Electronic Arts' price is the amount at which it trades on the open market and represents the number that a seller and buyer find agreeable to each party.